What has been revealed of Silksong so far confirms that not only will optional side quests make a return in the Hollow Knight sequel, but also be greatly expanded upon in terms of how they engage the player and affect the outcome of Hornet's time in the Pharloom.įor starters, Hornet will have the ability to converse with the world's NPCs. These optional side quests could be completely avoided or engaged with by players, but anyone looking to get the most out of Hollow Knight's story and gameplay likely completed many of these optional activities that enriched the core experience. The DLC expansions for Hollow Knightintroduced new side quests, showing that Team Cherry was already interested in adding more new RPG systems and elements into its game. Hollow Knight featured plenty of deviations from its critical path in the form of optional side quests, with many of these welcome distractions resulting in a nugget of important lore or valuable item for the Knight to use on their adventure. RELATED: The Best Hollow Knight-Like Games to Play Before Silksong Releases In terms of how Silksong will balance its Metroidvania and RPG inspirations, it's likely that crafting recipes and blueprints will now serve as the items that entice players to explore and discover Pharloom's secrets. Team Cherry has also revealed that players will be able to craft their own charms. Silksong introduces two new in-game currencies, Shell Shards and Rosaries, and the Shell Shards are a necessary component in the act of crafting tools and repairing them. Interestingly, Hollow Knight: Silksong is supplanting the Charm system from its predecessor with a new fully-realized crafting system. Discovering these charms could lead to significant shifts in the way players controlled the Knight and approached both encounters and traversal. One of the ways that the original Hollow Knight dangled this carrot over players' heads was by placing carefully hidden Charms around Hallownest. The best Metroidvania games give players plenty of incentive to thoroughly explore their expansive maps and search every nook and cranny in hopes of uncovering that next crucial upgrade that could unlock further portions of said map. RELATED: After Hollow Knight: Silksong, Team Cherry Could Go Full FromSoftware Silksong Introduces A Full-Blown Crafting System Silksong promises to expand on all of these features while also adding some new ones. Like many other RPGs, exploration and story were just as important to game and character progression as the skills players acquired and builds that were orchestrated by equipping combinations of Charms. Outside the methodical combat and teeth-gritting boss encounters like the Dark Souls series, players also needed to speak with NPCs, read lore, and complete quests and side activities to truly see the entirety of what Hallownest has to offer. In addition to resting firmly within the Metroidvania subgenre, the original Hollow Knightalso squarely had one foot in Soulslike territory. While Silksong is most definitely going to be a Metroidvania title in the same style as its predecessor, one area that has seen significant expansion is the title's incorporation of RPG elements into its gameplay. Like many other sequels to beloved original titles in new gaming franchises, Hollow Knight: Silksong looks to be attempting a one-up of everything Hollow Knight brought to the table and then some. Maybe the most anticipated game to still elude a definitive release date is Hollow Knight: Silksong, which can attribute its continued development and secrecy to the growing scope and scale of the project since its initial reveal.
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